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215 lines
12 KiB
215 lines
12 KiB
11 months ago
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<title>Julio Biason .Me 4.3</title>
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<a href="https://blog.juliobiason.me"><h1>Julio Biason .Me 4.3</h1></a>
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<p class="lead">Old school dev living in a 2.0 dev world</p>
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<li class="sidebar-nav-item"><a href="/pt">Português</a></li>
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<li class="sidebar-nav-item"><a href="/tags">Tags (EN)</a></li>
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<li class="sidebar-nav-item"><a href="/pt/tags">Tags (PT)</a></li>
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<div class="post">
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<h1 class="post-title">Links for 2020-05-26</h1>
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<span class="post-date">
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2020-05-26
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<a href="https://blog.juliobiason.me/tags/links/">#links</a>
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<a href="https://blog.juliobiason.me/tags/recutils/">#recutils</a>
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<a href="https://blog.juliobiason.me/tags/git/">#git</a>
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<a href="https://blog.juliobiason.me/tags/cobol/">#cobol</a>
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<a href="https://blog.juliobiason.me/tags/paying/">#paying</a>
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<a href="https://blog.juliobiason.me/tags/open-source/">#open source</a>
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<a href="https://blog.juliobiason.me/tags/free-software/">#free software</a>
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<a href="https://blog.juliobiason.me/tags/contributing/">#contributing</a>
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<a href="https://blog.juliobiason.me/tags/boring-stuff/">#boring stuff</a>
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<a href="https://blog.juliobiason.me/tags/accessibility/">#accessibility</a>
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<a href="https://blog.juliobiason.me/tags/great-code/">#great code</a>
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<a href="https://blog.juliobiason.me/tags/steps/">#steps</a>
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<a href="https://blog.juliobiason.me/tags/joel-spolsky/">#joel spolsky</a>
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<a href="https://blog.juliobiason.me/tags/culture-tests/">#culture tests</a>
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<a href="https://blog.juliobiason.me/tags/microsoft/">#microsoft</a>
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<a href="https://blog.juliobiason.me/tags/oil-companies/">#oil companies</a>
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<a href="https://blog.juliobiason.me/tags/marketing/">#marketing</a>
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</span>
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<p>GNU Recutils, Tips on Git, Simple COBOL Code, Paying for Open Source,
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Contributing to Open Source, Dealing With Boring Stuff, Accessibility, 12 Not
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So Great Steps For Great Code, Culture Tests, Microsoft Marketing.</p>
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<span id="continue-reading"></span><h2 id="gnu-recutils"><a href="https://labs.tomasino.org/gnu-recutils/">GNU Recutils</a></h2>
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<p>So you want to keep a simple database, but don't want to go through the loops
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and hoops of creating a script to manage it? Worry no more, the solution is
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here!</p>
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<p>Recutils is a set of tools that I wasn't aware it existed, but it keeps
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information in plain files, allow searching and has a schema.</p>
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<h2 id="5-useful-tricks-you-didn-t-know-for-git"><a href="https://densitylabs.io/blog/5-useful-tricks-you-didn't-know-for-git">5 Useful Tricks You Didn't Know for Git</a></h2>
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<p>While I'm not a huge fan of the short logs/changes (just "not a fan", not
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saying it may be useful), the <code>whatchanged</code> and the other commands are pretty
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damn useful.</p>
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<h2 id="a-basic-game-in-cobol-for-learning"><a href="https://github.com/BasiliusCarver/TicTacTOBOL">A basic "game" in COBOL for learning</a></h2>
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<p>Ah, the good old days of COBOL. Haha, who am I kidding, they were never good,
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that's all we had!</p>
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<p>But if you never saw a COBOL code, here is a taste of it.</p>
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<h2 id="paying-for-software"><a href="https://www.paritybit.ca/blog/paying-for-software">Paying for Software</a></h2>
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<p>We have seen this discussion going around for some time, but it's worth
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repeating it: In an age of large usage of free software, we must remember that
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companies making money with it are not helping fund said software.</p>
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<p>But it's also worth mentioning that not every free software needs support.
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Going "Open Source" is, sometimes, a marketing plot just to get visibility;
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I've seen companies making open source in which they <em>never</em> heard the points
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raised by the community itself and even just focused on new features, leaving
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the bugfix part to the community (and no, I'll not cite with company/software
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does this).</p>
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<h2 id="how-to-contribute-to-open-source-software"><a href="https://killalldefects.com/2020/01/26/how-to-contribute-to-open-source-software/">How to Contribute to Open Source Software</a></h2>
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<p>I have a presentation on the "Why and How to Contribute To Open Source
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Software" (it's in Portuguese, so I won't link it here), but here is a
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complete explanation on how to contribute with software -- and yes, there are
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more ways to contribute than just writing code.</p>
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<p>I like how very "step by step" this post describes how to do it, even if it is
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focused on a major service and may not reflect all open source projects (I may
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even "steal" some of those for my presentation).</p>
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<h2 id="help-i-can-t-learn-do-something-because-it-is-boring"><a href="https://letterstoanewdeveloper.com/2019/09/23/help-i-cant-learn-do-something-because-it-is-boring/">Help, I can't learn/do something because it is boring!</a></h2>
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<p>I've done my fair share of boring stuff -- I sadly remember when I have to go
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through 30+ AWS Glacier folders to restore one single file on each, with the
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interface not allowing me to open each folder in a new tab, so it was <em>really</em>
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boring: click, click, click, click, wait, click, click, click, rinse, repeat.</p>
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<p>But, if I could, I'd automate the heck of it, and I probably should have taken
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some breaks -- which was hard, considering my boss sat in front of me.</p>
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<h2 id="standards-for-writing-accessibly"><a href="https://alistapart.com/article/standards-for-writing-accessibly/">Standards for Writing Accessibly</a></h2>
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<p>Some tips on how to write interfaces in an accessible friendly mode. And while
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you may think "Why should I worry about accessibility when only low-percent of
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users have a disability?", you may also wonder how many of those have a
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<em>temporary</em> disability, like they just came back from their LASIK surgery,
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they broke their arms in a ski accident and so on. Providing accessible
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content for people with disabilities may also improve your interface for those
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people -- and they would probably be grateful that they don't need to check
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your competitor.</p>
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<h2 id="the-joel-test-12-steps-to-better-code"><a href="https://www.joelonsoftware.com/2000/08/09/the-joel-test-12-steps-to-better-code/">The Joel Test: 12 Steps to Better Code</a></h2>
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<p>An old post by Joel Spolsky, but it is probably worth repeating. This is a
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checklist of things you should do for better code. But we need here to discuss
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if the whole list is actually good.</p>
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<p>I've seen a lot of projects fail 'cause it misses something incredibly simple
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like specs, so devs keep running in circles, trying to figure out what
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actually needs to be built.</p>
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<p>On the other hand, some things feel out of place, in my opinion:</p>
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<ul>
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<li>Having an up-to-date schedule is good for business, but it could also blind
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those people from the "most viable product". In my experience, having a
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schedule is ok only on high level, but most of the time is makes people
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focus on previously though deliveries and not on what is being built.</li>
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<li>Having the best tools money can buy is awesome for developers that like the
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latest shinning thing (and hey, I do like it too), but it's not totally
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necessary. You can have the "most ok tools" and still be a heck
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productive.</li>
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<li>Having testers is not something I'm fond. Not that there is something wrong
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with tests -- quite the opposite -- but I'd prefer to have test
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engineer/designer than testers. Why? Because it should be the developers
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testing the system, building automated tests when necessary and specially
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'cause writing those would give more understanding of the whole.</li>
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<li>Having candidates to write code is bollocks; asking candidates on their
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thought process for solving a problem is <em>a lot</em> more effective. Sure, you
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could do both, but think about the time the candidate will take for
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writing the code, then thinking on how to improve it, while they can
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simply describe it for you. "But it's their time"; yes, and you're just
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being an asshole if you thing their time isn't worth shit.</li>
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</ul>
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<p>Honestly, when I picked the link in my feed, I though "Hey, that's a good list
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of things to have". But then I started writing this and noticed how broken it
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seems. </p>
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<h2 id="the-pragmatic-engineer-s-developer-culture-test"><a href="https://blog.pragmaticengineer.com/the-developer-culture-test/">The Pragmatic Engineer’s Developer Culture Test</a></h2>
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<p>Instead of the checklist above, I think this makes more sense, even if its
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results can only be verified in the long run -- and the Joel list seems more
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focused on the short.</p>
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<p>It's way more focused on the culture part of the company, what culture the
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company is trying to build and such -- and as someone who suffered a lot under
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micro-aggressions without realizing, and without <em>my boss</em> realizing, it
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surely stroke a never there.</p>
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<h2 id="while-microsoft-was-making-its-climate-pledge-it-was-sponsoring-an-oil-conference"><a href="https://www.vice.com/en_us/article/xgqypn/while-microsoft-was-making-its-climate-pledge-it-was-sponsoring-an-oil-conference">While Microsoft Was Making Its Climate Pledge, It Was Sponsoring an Oil Conference</a></h2>
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<p>This is from January this year, but I decided to share it 'cause it shows
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something a lot of companies do: "We Are The Good Guys" in marketing, "we
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don't actually care" in business.</p>
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<p>I've read some other stories like this: Promote the Pride March, but ignore
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harassment on LGBT+ people inside the company; say you are here to help, but
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close repositories and make a contract with ICE. On and on and on.</p>
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<p>Just to make the point clearer: This is not something "Microsoft" does, it
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what every big company does.</p>
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<hr />
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<p>This post was built with the help of</p>
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<ul>
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<li><a href="https://social.paritybit.ca/@jbauer">Jake Bauer</a></li>
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<li><a href="https://mastodon.social/@newsbot">newsbot</a></li>
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<li><a href="https://mastodon.social/@hntooter">HN Tooter</a></li>
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</ul>
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</div>
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