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57 lines
2.9 KiB
57 lines
2.9 KiB
5 years ago
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title = "The Flight of the Eisenstein - James Swallow"
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date = 2020-01-17
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[taxonomies]
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tags = ["books", "reviews", "horus heresy", "warhammer 40000", "sci", "james swallow"]
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[GoodReads Summary](https://www.goodreads.com/book/show/80155.The_Flight_of_the_Eisenstein):
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Having witnessed the events on Istvaan III, Deathguard Captain Garro seizes a
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ship and heads to Terra to warn the Emperor of Horus's treachery. But the
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fleeing Eisenstein is damaged by enemy fire, and becomes stranded in the warp.
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Can Garro and his men survive the depredations of Chaos and get his warning to
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Terra in time?
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{{ stars(stars=1) }}
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How do you tell a following story that takes over from another one, one that
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feels somewhat complete, one that, even when discussing several events, have
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at least one that goes to conclusion? One solution is to continue the story
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from the point the previous one completed, but one could try to push the
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story further by picking one of those events and showing another point of
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view of something readers already know how it will end, being careful to not
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build any suspense on what will happen, 'cause the reader knows what it will
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end and you end up with just a bunch of text that it is just boring as heck
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to read.
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Another thing one should take care is to not build long sentences that just
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keeps going on and on that add very little except burn the reader time, like
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pointing out that long sentences burn the reader time, instead of going
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straight to the point, avoiding running around the point, with no care about
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that amount of information per sentence you're adding.
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And, still, you get all those here.
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Indeed, from one of the several events that happened in "Galaxy in Flames",
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the author picked on of the things that happens in the sidelines (which get
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some spotlight, in the end) and try to build a whole story out of it, kind
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like "Shadow of the Giant" is built on the side-story of Ender's Game. But
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while Shadow of the Giant, while still entangled with Ender's Game, have very
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small touching points, about 60% is exactly what happened in "Galaxy in
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Flames". Worse, with so much touching surface, the author decided to create on
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suspense on what will happen to the nominal ship: Will it survive the attack
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from Horus forces? Will they manage to get away? OF COURSE IT WILL, Galaxy in
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Flames told us that they escape, so why are you making a huge fuss about the
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amount of damage they are taking, like they won't be able to take away?
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And there is also the long sentences that provide very little information with
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a huge amount of words, which completely break the speed of the story. Think
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about the longest, most boring line, with the most duplicate information, in
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the middle of a battle. How would you feel about the battle speed?
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Honestly, it's not that "Horus Heresy" is a masterpiece of literature, but the
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series could surely survive without this book.
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