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title = "Rust Essentials - Ivo Balbaert"
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date = 2015-07-02
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[taxonomies]
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tags = ["books", "ivo balbaert", "reviews", "rust", "it", "3 stars"]
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[GoodReads Summary](https://www.goodreads.com/book/show/25644753-rust-essentials):
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Discover how to use Rust to write fast, secure, and concurrent systems and
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applications About This Book Learn how to create secure and blazingly fast
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programs in Rust Start working with Rust in a multicore and distributed
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environment Explore the core characteristics of Rust - safety, performance,
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and concurrency - to build error free and robust code Who This Book Is For
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<!-- more -->
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{{ stars(stars=3) }}
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Rust is a language that intrigues me. It seems it has a good deal of
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protections and clever structures to prevent problems that other languages
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have. And it usually outperforms C (at least, in the Euler tests).
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But I really never really "got" the language just reading Rust By Example and
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The Rust Programming Language. So I bought this book.
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Sure, it goes slowly to teach you the light intricacies of the language, but
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it never, in any point, goes deep into it, which is really annoying. It tries
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to pick a subject to tell how to code in Rust (using a theoretical game), but
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it never completes it. You never see the final product of all the stuff it was
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just explained. And some examples have nothing to do with it.
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The problem with shallowness of the book gets exponentially worse when talking
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to complex subjects, like threading and unsafe blocks. Because it never goes
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too deep, you end up handing with simple threads the basically just add
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numbers, nothing something so complex that would actually require threads in
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the first place.
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Also, it seems the book was not reviewed. There is one paragraph saying one
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thing (traits can't have implementations), just to, a few paragraphs later,
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showing exactly the opposite (like a trait with an implementation). There are
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two "We'll see X in the next section" with said next section just below it.
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It's an ok introduction to Rust, but it goes short in several places.
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