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+++
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title = "Why Rust and not Go"
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date = 2019-09-16
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[taxonomies]
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tags = ["go", "rust", "programming languages", "nitpick"]
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+++
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{% note() %}
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This is a rebuttal to [Why Go and not
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Rust?](https://kristoff.it/blog/why-go-and-not-rust/).
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{% end %}
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# HUGE DISCLAIMER
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Before jumping into the discussion, let me put this first: I do write code in
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Rust (not professionally), I've not written something in Go yet but I keep
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reading about the language and its ecosystem. I also follow the Rust as a
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language and its ecosystem.
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Second, another thing you must know about me: I've been a developer
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professionally for about 30 years (its no hyperbole here: I did start
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professionally writing code when I was 12 and didn't leave the field yet).
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I've written code that run in about 15 different languages, so I have strong
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opinions about coding after suffering with those languages.
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Third, I do believe languages do not exist in a vacuum: Besides the language,
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you have libraries and frameworks; besides the languages and the frameworks,
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there is dependency control; besides dependency control, there is a community.
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Fourth, if that's not really clear so far, all this is a matter of opinion --
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even the original post is, although it doesn't say so.
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Fifth, yes, I did take things out of order, mostly 'cause I thought some
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points are scattered around the original text that are complementary.
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That being said...
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## The Nitpicking
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(Those are points that just brushed me in the wrong way, but they are not
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major points and you can really skip this if you don't want to read a bunch of
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complains.)
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> Go is fast, but Rust is faster.
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C is even faster. So what?
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> Go has an efficient garbage collector, but Rust has static memory management.
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And so does C and C++. So what?
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> Go has interfaces, but Rust has traits and other zero-cost abstractions
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Well, Go doesn't have interfaces _per-se_. Their interface is akin to Python
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"if it has an `open()`, `read()` and `fseek()`, then it's a File-like object",
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as far as I know. Python even changed that from the "it looks like a
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file-like" to using the double-dunder functions to fit the interface ("if it
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has a `__len__()` method, it is an object with a size").
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> Go has great support for HTTP and related protocols and it doesn't take long
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> to write a satisfactory web service.
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More satisfactory than [Flask](https://palletsprojects.com/p/flask/), in which
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you can create a service (a very dumb one, in that) with only 5 lines of code?
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Does it? Or is it a _personal opinion_?
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Honestly, I haven't seen -- even with Rust -- something as dead simple as
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Flask, so there we have it. If you need performance, one could use
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[Sanic](https://github.com/huge-success/sanic), which is a uvloop powered
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server with a syntax that is pretty close to Flask.
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So, when you say "great support" and "satisfactory" is that a _fact_ or an
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_opinion_?
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Obviously it is an opinion, as much as me saying Flask/Sanic can beat anything
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Go has, and neither of those are valid for anything. Beauty is in the eye of
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the beholder.
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(But if I'm nitpicking, I can throw whatever language I want here.)
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> The creators of Go like to call it a “boring” language.
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Weirdly enough, I heard the same thing about Rust. So which one is the
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"boriest" of them all?
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This kind of call is akin to the PyPy devs saying that "PyPy is 300% faster
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than CPython -- for tests written specifically to prove that PyPy is 300% faster
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than CPython". The same thing can be said here: Go/Rust devs call their
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language boring 'cause they want to prove their language is boring. Neither is
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true -- and, weirdly enough, _both_ are true.
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One could even claim that Python is more boring that Go. [^1] And Rust, by the
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way.
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> do more with less” has proven to be very successful.
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Wait, are you _really_ quoting Dennis Ritchie, in which he was defending C? C
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has less than Go or Rust, so maybe we should jump back to C? Is that what you
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mean?
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> In truth, none of these things alone is particularly impressive, but they do
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> describe the mindset that Go wants to impose. Many don’t like it but, in my
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> opinion, it’s a killer feature for some types of development, like
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> enterprise software.
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If we point that Rust does exactly what you're saying and _better_ ("enforce"
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vs "you need to run something, otherwise nothing changes", which I _will_
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discuss later in this post[^2]), then Rust kills Go in enterprise software, right?
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> Enterprise software always has a big scope.
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Yes, and that's why we break this scope -- and some domains and everything
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else -- into smaller parts that connect to each other. Those are called
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"microservices" and one thing is that you can write them in whatever, but the
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scope is always a small one (for different scales of "small") but it won't
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be something ginourmous like a monolith, in which all the scopes exist in the
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same place.
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(I'll make this point again later, but it is weird how the author says one can
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spin a Go app really fast, but then comes with the sort of points like this
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that make sense only for monoliths, and I'm not sure which is the real point
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being pointed in these cases.)
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> To unravel complex domains you need a well-structured process.
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(And then he jumps into discussing about domains and expects and stakeholders)
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You know what you're talking about? A DSL. You want a DSL to is close to the
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experts about their domain, you want a DSL so stakeholders can understand
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what's going on above the code.
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You want Racket. I've seen things close to this in Rust using macros (which is
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|
witchcraft to me) but I'll refrain from saying "Rust has it, and better".
|
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|
|
|
|
## The Freaking Cargo Cult
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> Go was created at Google to solve Google problems
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This is something that we, developers, who love and hate _any_ language need
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to discuss. And it comes in this other point:
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> As I already mentioned, Go was created to solve Google problems, and Google
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> problems are definitely enterprise-scale problems.
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You know who has Google problems? GOOGLE! You know who else has Google
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|
problems? NO ONE!
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No one is a huge search engine that lives capturing peoples data to provide
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relevant ads (and, sometimes, search results, and shopping lists and
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|
whatever).
|
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|
It's the same bullshit people claiming "Netflix has 600+ microservices using
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|
Spring, so we should use Spring for our microservices", 'cause you won't have
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600+ microservices, and most probably none of them are related to providing
|
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|
video streaming.
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|
It's the same bullshit people claiming "Amazon deploys a microservice every 11
|
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|
|
seconds, so we must use microservices too!" 'cause, again, you're not a huge
|
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|
|
cloud provider with two or three different versions of the same solution.
|
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|
This "Cargo Cult": The idea that if we do the same thing someone else did and
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|
it worked, it will work for us too. Enterprises everywhere run Java, for huge
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|
scales -- AWS is the first that comes to mind -- but you're not claiming Java
|
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|
|
can solve "enterprise-scale" problems, are you? The point that you're trying
|
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|
|
to make here is "worked for Google, will work for you", which is plain wrong.
|
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|
And it doesn't even involve Go or Rust. You're trying to make a point by
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|
saying "They use" and that's not a point. _At all_.
|
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|
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|
|
## The Plain Wrong
|
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> Go is also strict about things that other languages are usually more lax about.
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Guess you never saw the borrow checker. Or the fact that Rust doesn't allow
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|
|
passing an u32 (unsigned int of 32 bits) as a parameter that requires an u64,
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even if the later is larger than the former. There is no implicit conversion
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|
in Rust and a Rust dev must explicit convert from one type to the other.
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|
That's very strict in my opinion, even if you believe this is just an
|
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|
|
annoyance.
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You can't have strictness with flexibility. The are opposite points: Either
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the language is flexible (allowing you to use an u32 in a u64 parameter and
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|
doing the conversion to you, for example) or it's very strict (like Rust
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|
does).
|
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|
Also, since you're talking about "strictness", let me ask you this: Have the
|
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|
|
Go core devs fixed this?
|
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|
|
|
|
|
|
```
|
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|
|
result, err := some_function()
|
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|
|
return result
|
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|
|
```
|
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|
What is there to fix? No, it's not the "it should complain that err is never
|
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|
|
used" (I could replace `err` with `_` and the error would still be there). It
|
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|
is **the freaking error treatment**! You can't call a language strict if, in
|
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|
|
2019, it let this kind of stuff slip by. We learnt, in those last years, that
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|
|
the "not-happy" path happens more often than the happy path. And ignoring such
|
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|
|
errors is the major cause of headaches we get, and that's why we have those
|
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|
|
stupid "restart job at midnight" cronjobs or watchdogs that keep checking if
|
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|
|
the process is running and start it again if it crashes.
|
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|
I can also bring the borrow checker back into this: You see, we don't talk
|
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|
|
about processor speed anymore these days, we talk about cores. The future (and
|
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|
|
the present) are multi-thread. I won't deny that launching a concurrent,
|
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|
|
multi-threaded service in Go is a lot simpler than Rust, but Go doesn't have
|
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|
|
any validation about the memory usage; it won't prevent you from doing
|
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|
|
something like sending a structure over a channel and changing that structure
|
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|
|
_in the same thread_. So, while Go makes it easier, Rust makes sure you're not
|
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|
|
shooting yourself in the foot in the long run -- which would require the
|
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|
|
cronjobs or watchdogs.
|
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|
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|
> Go doesn’t want unused variables or imports
|
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|
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|
Neither does Rust -- it throws a large, explicative warning right in the
|
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|
|
middle of your screen -- , so what's the point of this here?
|
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|
|
|
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|
|
> files belonging to different packages in the same directory
|
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|
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|
Hey, do you know that, in Rust, directories _are_ packages, and so you _can't_
|
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|
|
put files of different packages in the different directories? In this case,
|
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|
|
Rust seem more strict than Go, doesn't it?
|
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|
|
|
|
|
|
> Go also doesn’t want any “fingerprints” in the code, so it enforces a
|
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|
|
> single, universal style via `go fmt`.
|
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|
|
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|
It doesn't _enforce_ if you have to run this. Rust also have a `rustfmt`, if
|
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|
|
that's your point but, besides that, the Rust compiler will complain about
|
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|
|
things that are not following the coding style. Try to name a variable in
|
|
|
|
camelCase and see what the rust compiler will say.
|
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|
|
|
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|
|
Besides `rustfmt`, Python has Black (which I hate, but still); before Black,
|
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|
|
Python have flake8 and pylint, both which would "enforce" the Python style. So
|
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|
this is, again, a moot point.
|
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|
> The toolchain is very often lousy and/or dated.
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|
You mean, projects don't have [rustup](https://rustup.rs/), the way Rust has?
|
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|
Crazy!
|
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|
Or even the backwards compatibility, like when Rust changed from the 2015
|
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|
|
edition to 2018, but you could select which edition (compiler version, AST,
|
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|
|
and so on) your project would use?
|
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|
> The Go compiler is fast.
|
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|
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|
Ah crap, not that shit again.
|
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|
The whole point is "compiler is fast, tests run faster". Well, what if I said
|
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|
|
the compiler would catch bugs _before_ the tests? That would be even faster,
|
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|
'cause then you can focus your tests on system behaviour, which is way more
|
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|
|
important than function behaviour or class/structure/module behaviour.
|
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|
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|
We are, once again, discussing [Fast Test, Slow
|
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|
|
Test](https://www.youtube.com/watch?v=RAxiiRPHS9k), aren't we? Let me write a
|
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|
|
test for every single function, every single class and oh, look how fast they
|
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|
|
run, 'cause the compiler is fast! Then we put the "integration tests" in the
|
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|
|
CI and everybody is happy.
|
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|
|
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|
Except you wrote tests twice when the only tests that matter are the ones that
|
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|
|
check the system behaviours.
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|
|
> With Go, it’s easier as a junior developer to be more productive
|
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|
|
|
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|
|
[Citation needed]. I know this is pretty close a nitpick and I can understand
|
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|
|
where this is going, but my guess is that, in the long run, when juniors
|
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|
|
understand why certain snippets don't compile, they can be more productive
|
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|
|
'cause errors in their code will be caught way earlier in compilation (see
|
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|
|
point below about types and above about compiler strictness).
|
|
|
|
|
|
|
|
Also, feel free to call [Citation needed] about my point here too, 'cause we
|
|
|
|
both know we are both pulling data out of our asses.
|
|
|
|
|
|
|
|
## The Somewhat Right
|
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|
|
|
|
|
|
> There are a lot of junior developers
|
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|
|
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|
Yes, there are. Also, they are, sadly, not getting that many jobs, 'cause as
|
|
|
|
this point, nobody is hiring juniors. We can go back to the point of "juniors
|
|
|
|
being more productive" and say "Hey, junior dev, if you learn programming
|
|
|
|
language X, you'd get a job, 'cause it's really an easy language" and I'd
|
|
|
|
throw Python here and break your engine.
|
|
|
|
|
|
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|
Sure, there _may_ be that Go is simpler than Rust (and I'll outright say that
|
|
|
|
Python _is_ easier than Rust), but we can't say Go is easier than Rust.
|
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|
|
|
|
|
|
If I can go into anecdote mode, I could say that I personally find Go code
|
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|
|
harder to understand than Rust, and no, it's not because I've wrote some Rust
|
|
|
|
code an no code in Go; Go syntax simply does look weird to me, and one can say
|
|
|
|
that is because the order of the languages I learnt. So, for me, it's harder
|
|
|
|
to learn Go due its syntax than it is to learn Rust. [^3] Does the same apply
|
|
|
|
to junior devs? I'm not sure, but languages are not hard per-se, they may have
|
|
|
|
some weird stuff, but if you describe the building blocks in order, then _any_
|
|
|
|
language is easy to learn.
|
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|
|
|
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|
|
[^4] Also, let me point out that Rust have an "Ergonomics Working Group" (now
|
|
|
|
simply called ["Language Changes RFCs"](https://github.com/rust-lang/rfcs),
|
|
|
|
which discuss ways to make the language easier to use and there is a whole
|
|
|
|
["Compiler Errors Working
|
|
|
|
Group"](https://github.com/rust-lang/rust/labels/WG-compiler-errors) which
|
|
|
|
discuss how to make the error messages in the compiler easier to understand.
|
|
|
|
With all that, if you junior devs are having issues with the language, they
|
|
|
|
are invited to go there and show the problems they are having with the
|
|
|
|
language -- and the Rust community is really focused on that, and all they
|
|
|
|
need is a Github account, instead of being part of the cabal that decides the
|
|
|
|
changes. Do Go devs have an open, transparent discussion like that?
|
|
|
|
|
|
|
|
> This pushes further down technological concerns such as efficiency, and even
|
|
|
|
> correctness. Don’t get me wrong, the business does care about correctness,
|
|
|
|
> but they have a different definition for it. When you’re thinking about
|
|
|
|
> algorithmic correctness, they are thinking about a reconciliation
|
|
|
|
> back-office for the operations team they keep in a country where labor is
|
|
|
|
> cheap.
|
|
|
|
|
|
|
|
Wait, so it is technological but it is not technological? I know, this should
|
|
|
|
be in the nitpick section, but there is another important point here.
|
|
|
|
|
|
|
|
Thing is, business people do not care about reconciliation; they worry about
|
|
|
|
deliveries and cheap labor _and that is_. Are they delivering? Are they cheap?
|
|
|
|
Good, case closed. We don't care if there is a problem that will appear in 10
|
|
|
|
months or if they connection is slow between services; it works right now and we
|
|
|
|
saved money right now, so the math is solid.
|
|
|
|
|
|
|
|
On the other hand, if we are talking about "technological efficiency", you've
|
|
|
|
already said Rust is faster than Go, so it's more efficient (for the level of
|
|
|
|
efficient I want to use to prove that Rust is better than Go -- and I'm being
|
|
|
|
sarcastic here); if we are talking about "technological correctness", we can
|
|
|
|
go down the rabbit hole of Rust types and that, although not close to Haskell
|
|
|
|
types, it forces a good bunch of correctness in your processes. And nothing
|
|
|
|
about Go types (and their correctness) is ever mentioned; wanna guess why?
|
|
|
|
|
|
|
|
> Software projects quickly become huge and complex for all the wrong reasons.
|
|
|
|
|
|
|
|
I have to agree with this. Yes, software grows beyond maintainability and
|
|
|
|
domains change.
|
|
|
|
|
|
|
|
On the other hand, we keep pushing microservices in those larger contexts,
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specially to avoid being stuck in certain domains, 'cause you can just
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rewrite services (yes, you can) or you break code into different services so
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they don't go being the maintainability barrier.
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(This point is also annoying the heck out of me, with the comparison of Go
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being easy to spin something and then calling monolith problems. Either it is
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a language consistent to huge deployments, like Java, or it is a language with
|
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prospects towards simpler things, like Python. There are drawbacks in both and
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one can't push towards the to points without breaking everything.)
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> Go is much easier to learn than Java or C#.
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Says who? I mean, I don't want to bring the "That's, like, your opinion, man"
|
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card again, but I guess one could find a lot more resources about Java or C#
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than Go.
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What about Rust? I give that the language is not that easy to pick, but every
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working group on the Rust community writes their own book, so one could bring
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those juniors devs into reading the books they will need to use and be done
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with that.
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> The Go community regards as anti-patterns many abstractions regularly
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> employed by Java / C#
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And I guess Java and C# regards Go abstraction as anti-patterns too, so what's
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the point? Any language that has different ways to express abstractions
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compared to other languages, and they will call the other language
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abstractions "anti-patterns".
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Rust will call some Java patterns anti-patterns too and I have to, once again,
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ask "So what?" Does this makes Rust better than Java if it does? Does it make
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better than Go if it calls the same Java abstractions "anti-patterns", but has
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better performance than Go and is more strict than Go?
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> Go is faster than Java
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[For a very small
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margin](https://benchmarksgame-team.pages.debian.net/benchmarksgame/fastest/go.html).
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But I have to pull the ["moving
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goalpost"](https://en.wikipedia.org/wiki/Moving_the_goalposts) card in the
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blog post here: "Go is simple so that all of this can hold true when
|
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confronting the average Go program with the average Java / C# program." So now
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we are comparing the "average" Go vs the "average" Java/C# (which,
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surprisingly, are nothing like the "average" Rust program). Except whatever is
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an "average" Go/Java/C# program is never defined, so we can keep pulling data
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from our asses and keep saying that the benchmark game isn't valid 'cause the
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examples are not "average".
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And whatever I can point as "average", you will point that is not "average",
|
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right? That's what a "moving goalpost" means.
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Oh, you mean, "on all the things, Go is faster". As in "it compiles faster",
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which we know means nothing, if it doesn't bring the strictness and
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correctness factors into it (let me write a very fast compiler in Bash that
|
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|
produces code that never runs, but it is _fast_!); as in "We can fix things
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faster", in which I can call that Rust is pretty close to Elm, in which "if it
|
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compiles, it will run without runtime exceptions", so in actuality, there are
|
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|
|
less bugs (personal observation, it actually does!).
|
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As "average" as in what, actually? As in "whatever point I want to make about
|
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Go being better than Java/C#", for absolutely no reason?
|
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|
|
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|
## [^5] Dropping All Euphemisms
|
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|
There one point that, if you take the birds-eye view of both posts, is truly
|
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|
being discussed here: TTSIW (Time To See It Working).
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I'll give it that TTSIW for Go is smaller than Rust, and that seeing something
|
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|
"working" is a huge step in producing serotonin in your system.
|
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Rust, with all its checkers and rules and strictness have a larger TTSIW,
|
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|
which may cause the release of glucocorticoid -- the stress hormone.
|
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|
So, the whole point the original post tries to make is "Go gives me
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|
serotonin".
|
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|
But after you are in the field for some time, when you have to go back to the
|
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|
office 'cause some service is not working, when you have to stop your leisure
|
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|
time to find out why something is breaking... That's a glucocorticoid release
|
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|
larger than fighting your compiler for 2 hours. In other words: Having to deal
|
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|
with stupid mistakes you left behind 'cause your compiler didn't warn you
|
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about them is more stressful than the ones it warned you about, 'cause it is
|
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|
_right_ _there_, in front of you, when you're building the system.
|
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|
I had a talk with an embedded developer about a month ago. His company was
|
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|
replacing Go applications with Rust, simply because the thing would run for
|
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|
|
awhile and then crash because there was some lock he should've used and the
|
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|
compiler never told him about it. Replacing with Rust was trading the long
|
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|
|
term glucocorticoid with a short term glucocorticoid and long term serotonin.
|
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|
|
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|
And _that's_ what we are talking in those two articles: Do you want a short
|
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|
|
term pleasure and a long term stress or a short term stress and long term
|
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|
pleasure?
|
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|
|
|
|
|
|
## The Things We Don't Talk About
|
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|
There is one important piece that is never discussed: Ecosystem.
|
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|
And no, ecosystem is not simply the number of libraries and packages in the
|
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|
|
package manager; it is way beyond that: It's about its community and the way
|
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|
|
the management deals with it.
|
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|
And we have to talk about `go dep`.
|
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|
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|
`go dep`, the Go dependency tool, is a replacement of the dependency tool
|
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|
|
created by the community, `godep`, after a whole year with said community
|
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|
|
asking for a decent dependency tool, specially compared to the `vendor`
|
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|
|
solution. So, without every inquiring the community, the Go core devs decided
|
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|
|
they know better, made a tool and gave a big "screw you" to the community.
|
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|
|
|
|
|
|
Not only that, but just recently the same tool decided to [call
|
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|
|
home](https://codeengineered.com/blog/2019/go-mod-proxy-psa/) by adding a
|
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|
|
proxy on the call of every package, _including your private ones_. Why? No
|
|
|
|
real explanation. It simply does. It's not for CDN, 'cause it is just a proxy.
|
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|
|
It's not for CDN, 'cause other it would require coordination between the
|
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|
|
package repository and the CDN and none of this is included in this change.
|
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|
|
Simply, every single install of a package will be captured by Google. For. No.
|
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|
|
Good. Reason.
|
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|
|
|
|
|
|
Not only the situation of the core Go devs going against the wishes of the
|
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|
|
community, there was even some whisper about forking Go into a community
|
|
|
|
version, so it could run with a core group that would actually _listen_ to the
|
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|
|
community.
|
|
|
|
|
|
|
|
And Go is just one year older than Rust. And nobody is saying "Let's fork
|
|
|
|
Rust" -- even if you count [without boats](https://twitter.com/withoutboats/)
|
|
|
|
comments about a simpler version of Rust, in which he was talking about
|
|
|
|
_another language_ that would borrow some stuff from Rust, the same way Rust
|
|
|
|
borrowed some stuff from OCaml and other ML languages.
|
|
|
|
|
|
|
|
[Cargo](https://doc.rust-lang.org/cargo/) is the Rust counterpart of `go dep`.
|
|
|
|
Cargo was born in the Rust infancy and it is evolving along the Rust compiler.
|
|
|
|
All discussions about it [are done in the
|
|
|
|
open](https://github.com/rust-lang/cargo/issues/) with the community input.
|
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|
|
Rust itself goes [through the same
|
|
|
|
motions](https://github.com/rust-lang/rust/issues) -- and that could be the
|
|
|
|
reason async/await is almost a whole year in the cooking, with discussions
|
|
|
|
about its syntax going through iterations over the issue list.
|
|
|
|
|
|
|
|
# You Have To Have a Posture
|
|
|
|
|
|
|
|
You, the reader, may now be wondering why I brought the `go dep` discussion
|
|
|
|
into this. You may believe that discussions in the open (and taking longer
|
|
|
|
than they needed) is a big turn off for you 'cause it makes things move
|
|
|
|
slower.
|
|
|
|
|
|
|
|
But let me ask you this: Which one of those models follow an open source
|
|
|
|
development model? Let's take Mike Hoye, from Mozilla, definition of open
|
|
|
|
source: "I think that openness as a practice – not just code you can fork but
|
|
|
|
the transparency and accessibility of the development process."
|
|
|
|
|
|
|
|
With that, take a step back and re-read the last point again. Which one of
|
|
|
|
those are really an open project? Is the Go development transparent and
|
|
|
|
accessible?
|
|
|
|
|
|
|
|
# In Closing
|
|
|
|
|
|
|
|
I have to call the original post completely baloney, mostly 'cause I want this
|
|
|
|
post to end in a lighter mood. I mean, there is a huge confusion of saying "Go
|
|
|
|
is better than Java/C#" while what we are talking about is "Go vs Rust". The
|
|
|
|
whole "Let me take a huge turn here, saying Go is better than Java/C# only to,
|
|
|
|
in the end, say that Go is for Java and Rust is for C++, but I'll never
|
|
|
|
compare Java vs C++ to actually make a point about Go vs Rust with their
|
|
|
|
comparative other languages".
|
|
|
|
|
|
|
|
And then, when we pick the points in which the author goes straight for the
|
|
|
|
"Go vs Rust" discussion, all the points are wrong or seemed more about opinion
|
|
|
|
than actual facts.
|
|
|
|
|
|
|
|
So what is actually the point? That Go is better than Java and Rust is better
|
|
|
|
than C++ and, thus, Go is better than Rust? 'Cause I can totally buy in the
|
|
|
|
first part, but the second is bullshit.
|
|
|
|
|
|
|
|
I won't say Go is a bad language, but Go is in no way a better language than
|
|
|
|
Rust, specially if we consider the future, in which more cores will be
|
|
|
|
available (considering the current trends) and more threaded applications will
|
|
|
|
be more common. I'll say that Rust design decisions give an edge over Go, so
|
|
|
|
Go should seriously go back to the basics of error control and memory
|
|
|
|
protection if it wants to be a language for the future. But being bad managed
|
|
|
|
probably means it would never happen.
|
|
|
|
|
|
|
|
And those points make Go a bad option for anyone writing something serious.
|
|
|
|
|
|
|
|
But what do I meant by "badly managed"? Well, as you can see, the core devs
|
|
|
|
don't seem to listen the community on the big issues (one could bring the
|
|
|
|
discussion about a `Try` operator, which would be a minor change, compared to
|
|
|
|
the dependency control, which the community said no and the core devs agreed
|
|
|
|
but, again, that's a minor thing compared to dependency control tool). The `go
|
|
|
|
dep` was a complete "ignore whatever the community built, 'cause we know
|
|
|
|
better" and the Google proxy was simple a PSA, not a "let's ask the community
|
|
|
|
what they think about it before doing it so" are two signs that they don't
|
|
|
|
care about what the community wants and that means they can pivot the language
|
|
|
|
in a way that the community _doesn't_ want and there would be nothing one
|
|
|
|
could do.
|
|
|
|
|
|
|
|
"It's just one tool, not the whole thing!", you're screaming at me. But it is
|
|
|
|
a tool the community seriously wanted (the Go Evangelist inside Microsoft came
|
|
|
|
to her twitter account to loudly say "Go core, fix this or I will stop
|
|
|
|
promoting go inside Microsoft, 'cause it's bad right now") and they were first
|
|
|
|
ignored and then pushed aside.
|
|
|
|
|
|
|
|
That's not how open source projects should move about.
|
|
|
|
|
|
|
|
You may not care about this "open source" thingy, and that's ok. You may
|
|
|
|
believe that the core team knows better how Go should move forward than the
|
|
|
|
people actually writing code in Go, and that's ok. But if you're an open
|
|
|
|
source proponent, evangelist or admirer, there is absolutely no reason to
|
|
|
|
defend Go on _any_ accounts.
|
|
|
|
|
|
|
|
Want to bash me? Agree with any of the points? Disagree? Come talk to me [on
|
|
|
|
Functional Cafe](https://functional.cafe/@juliobiason/102804921786785051).
|
|
|
|
|
|
|
|
---
|
|
|
|
|
|
|
|
[^1]: Added in 2019.09.17.
|
|
|
|
|
|
|
|
[^2]: Update in 2019.09.17, pointing that the discussion about this will come
|
|
|
|
later in the post.
|
|
|
|
|
|
|
|
[^3]: Added in 2019.09.17, to point that senior devs discussing which language
|
|
|
|
is easier or harder to teach to juniors is a moot point.
|
|
|
|
|
|
|
|
[^4]: Added in 2019.09.17, pointing that even if senior devs discussing if a
|
|
|
|
language is harder or easier for juniors to understand, Rust have an open
|
|
|
|
door policy for this kind of stuff.
|
|
|
|
|
|
|
|
[^5]: Added in 2019.09.17, when I realized what we were really talking about.
|