Julio Biason
5 years ago
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title = "Chthon - Piers Anthony" |
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date = 2019-09-13 |
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[taxonomies] |
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tags = ["books", "reviews", "en-au", "piers anthony", "scifi"] |
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+++ |
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[Goodreads Summary](https://www.goodreads.com/book/show/23352267-chthon): |
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Chthon was Piers Anthony’s first published novel in 1967, written over the |
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course of seven years. He started it when he was in the US Army, so it has a |
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long prison sequence that is reminiscent of that experience, being dark and |
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grim. It features Aton Five, a space man who commits the crime of falling in |
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love with the dangerous, alluring Minionette and is therefore condemned to |
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death in the subterranean prison of Chthon. It uses flashbacks to show how he |
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came to know the Minionette, and flash-forwards to show how he dealt with her |
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after his escape from prison. The author regards this as perhaps the most |
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intricately structured novel the science fantasy genre has seen. It was a |
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contender for awards, but not a winner. |
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<!-- more --> |
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{{ stars(stars=2) }} |
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A lot it is said about this book about its narrative structure, starting in |
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the "present" and then doing flashbacks explaining some point (sometimes) and |
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then showing the future in "flash forwards". The thing is, "flash forwards" |
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don't feel like "flash forwards"; the simply appear as if the future is the |
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present and the present became a flashback. |
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Also, the flashbacks sometimes are not explanative and a bit too long. The |
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very first one doesn't explain anything about the current state of the story, |
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and it is so long you have to wonder if the story actually moved back or it is |
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talking about something else. |
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There is also some weird jumps in the story that made me feel like I skipped a |
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whole page for some unknown reason, and I had to track back, see that I didn't |
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skip anything and the story simply did a (small) jump in the plot. |
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The characters are really bland. One of the topics, the fact that a race |
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actually feels hate as love (and no, that's not a spoiler, 'cause you don't |
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know who I'm talking about), is actually really bad explained and explored -- |
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and the weird fact that, as the author puts in the post words in the end, that |
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was the origin of the book. |
@ -0,0 +1,497 @@ |
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+++ |
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title = "Why Rust and not Go" |
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date = 2019-09-16 |
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[taxonomies] |
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tags = ["go", "rust", "programming languages", "nitpick"] |
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+++ |
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{% note() %} |
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This is a rebuttal to [Why Go and not |
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Rust?](https://kristoff.it/blog/why-go-and-not-rust/). |
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{% end %} |
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# HUGE DISCLAIMER |
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Before jumping into the discussion, let me put this first: I do write code in |
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Rust (not professionally), I've not written something in Go yet but I keep |
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reading about the language and its ecosystem. I also follow the Rust as a |
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language and its ecosystem. |
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Second, another thing you must know about me: I've been a developer |
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professionally for about 30 years (its no hyperbole here: I did start |
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professionally writing code when I was 12 and didn't leave the field yet). |
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I've written code that run in about 15 different languages, so I have strong |
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opinions about coding after suffering with those languages. |
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Third, I do believe languages do not exist in a vacuum: Besides the language, |
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you have libraries and frameworks; besides the languages and the frameworks, |
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there is dependency control; besides dependency control, there is a community. |
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Fourth, if that's not really clear so far, all this is a matter of opinion -- |
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even the original post is, although it doesn't say so. |
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Fifth, yes, I did take things out of order, mostly 'cause I thought some |
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points are scattered around the original text that are complementary. |
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That being said... |
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## The Nitpicking |
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(Those are points that just brushed me in the wrong way, but they are not |
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major points and you can really skip this if you don't want to read a bunch of |
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complains.) |
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> Go is fast, but Rust is faster. |
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C is even faster. So what? |
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> Go has an efficient garbage collector, but Rust has static memory management. |
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And so does C and C++. So what? |
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> Go has interfaces, but Rust has traits and other zero-cost abstractions |
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Well, Go doesn't have interfaces _per-se_. Their interface is akin to Python |
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"if it has an `open()`, `read()` and `fseek()`, then it's a File-like object", |
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as far as I know. Python even changed that from the "it looks like a |
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file-like" to using the double-dunder functions to fit the interface ("if it |
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has a `__len__()` method, it is an object with a size"). |
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> Go has great support for HTTP and related protocols and it doesn't take long |
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> to write a satisfactory web service. |
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More satisfactory than [Flask](https://palletsprojects.com/p/flask/), in which |
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you can create a service (a very dumb one, in that) with only 5 lines of code? |
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Does it? Or is it a _personal opinion_? |
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Honestly, I haven't seen -- even with Rust -- something as dead simple as |
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Flask, so there we have it. If you need performance, one could use |
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[Sanic](https://github.com/huge-success/sanic), which is a uvloop powered |
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server with a syntax that is pretty close to Flask. |
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So, when you say "great support" and "satisfactory" is that a _fact_ or an |
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_opinion_? |
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Obviously it is an opinion, as much as me saying Flask/Sanic can beat anything |
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Go has, and neither of those are valid for anything. Beauty is in the eye of |
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the beholder. |
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(But if I'm nitpicking, I can throw whatever language I want here.) |
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> The creators of Go like to call it a “boring” language. |
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Weirdly enough, I heard the same thing about Rust. So which one is the |
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"boriest" of them all? |
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This kind of call is akin to the PyPy devs saying that "PyPy is 300% faster |
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than CPython -- for tests written specifically to prove that PyPy is 300% faster |
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than CPython". The same thing can be said here: Go/Rust devs call their |
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language boring 'cause they want to prove their language is boring. Neither is |
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true -- and, weirdly enough, _both_ are true. |
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One could even claim that Python is more boring that Go. |
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> do more with less” has proven to be very successful. |
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Wait, are you _really_ quoting Dennis Ritchie, in which he was defending C? C |
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has less than Go or Rust, so maybe we should jump back to C? Is that what you |
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mean? |
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> In truth, none of these things alone is particularly impressive, but they do |
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> describe the mindset that Go wants to impose. Many don’t like it but, in my |
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> opinion, it’s a killer feature for some types of development, like |
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> enterprise software. |
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If we point that Rust does exactly what you're saying and _better_ ("enforce" |
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vs "you need to run something, otherwise nothing changes", which I _will_ |
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point right now), then Rust kills Go in enterprise software, right? |
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> Enterprise software always has a big scope. |
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Yes, and that's why we break this scope -- and some domains and everything |
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else -- into smaller parts that connect to each other. Those are called |
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"microservices" and one thing is that you can write them in whatever, but the |
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scope is always a small one (for different scales of "small") but it won't |
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be something ginourmous like a monolith, in which all the scopes exist in the |
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same place. |
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(I'll make this point again later, but it is weird how the author says one can |
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spin a Go app really fast, but then comes with the sort of points like this |
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that make sense only for monoliths, and I'm not sure which is the real point |
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being pointed in these cases.) |
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> To unravel complex domains you need a well-structured process. |
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(And then he jumps into discussing about domains and expects and stakeholders) |
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You know what you're talking about? A DSL. You want a DSL to is close to the |
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experts about their domain, you want a DSL so stakeholders can understand |
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what's going on above the code. |
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You want Racket. I've seen things close to this in Rust using macros (which is |
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witchcraft to me) but I'll refrain from saying "Rust has it, and better". |
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## The Freaking Cargo Cult |
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> Go was created at Google to solve Google problems |
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This is something that we, developers, who love and hate _any_ language need |
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to discuss. And it comes in this other point: |
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> As I already mentioned, Go was created to solve Google problems, and Google |
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> problems are definitely enterprise-scale problems. |
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You know who has Google problems? GOOGLE! You know who else has Google |
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problems? NO ONE! |
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No one is a huge search engine that lives capturing peoples data to provide |
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relevant ads (and, sometimes, search results, and shopping lists and |
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whatever). |
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It's the same bullshit people claiming "Netflix has 600+ microservices using |
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Spring, so we should use Spring for our microservices", 'cause you won't have |
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600+ microservices, and most probably none of them are related to providing |
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video streaming. |
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It's the same bullshit people claiming "Amazon deploys a microservice every 11 |
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seconds, so we must use microservices too!" 'cause, again, you're not a huge |
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cloud provider with two or three different versions of the same solution. |
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This "Cargo Cult": The idea that if we do the same thing someone else did and |
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it worked, it will work for us too. Enterprises everywhere run Java, for huge |
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scales -- AWS is the first that comes to mind -- but you're not claiming Java |
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can solve "enterprise-scale" problems, are you? The point that you're trying |
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to make here is "worked for Google, will work for you", which is plain wrong. |
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And it doesn't even involve Go or Rust. You're trying to make a point by |
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saying "They use" and that's not a point. _At all_. |
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# The Plain Wrong |
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> Go is also strict about things that other languages are usually more lax about. |
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Guess you never saw the borrow checker. Or the fact that Rust doesn't allow |
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passing an u32 (unsigned int of 32 bits) as a parameter that requires an u64, |
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even if the later is larger than the former. There is no implicit conversion |
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in Rust and a Rust dev must explicit convert from one type to the other. |
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That's very strict in my opinion, even if you believe this is just an |
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annoyance. |
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You can't have strictness with flexibility. The are opposite points: Either |
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the language is flexible (allowing you to use an u32 in a u64 parameter and |
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doing the conversion to you) or it's very strict (like Rust does). |
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Also, since you're talking about "strictness", let me ask you this: Have the |
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Go core devs fixed this? |
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``` |
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result, err := some_function() |
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return result |
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``` |
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What is there to fix? No, it's not the "it should complain that err is never |
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used" (I could replace `err` with `_` and the error would still be there). It |
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is **the freaking error treatment**! You can't call a language strict if, in |
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2019, it let this kind of stuff slip by. We learnt, in those last years, that |
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the "not-happy" path happens more often than the happy path. And ignoring such |
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errors is the major cause of headaches we get, and that's why we have those |
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stupid "restart job at midnight" cronjobs or watchdogs that keep checking if |
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the process is running and start it again if it crashes. |
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I can also bring the borrow checker back into this: You see, we don't talk |
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about processor speed anymore these days, we talk about cores. The future (and |
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the present) are multi-thread. I won't deny that launching a concurrent, |
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multi-threaded service in Go is a lot simpler than Rust, but Go doesn't have |
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any validation about the memory usage; it won't prevent you from doing |
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something like sending a structure over a channel and changing that structure |
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_in the same thread_. So, while Go makes it easier, Rust makes sure you're not |
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shooting yourself in the foot in the long run -- which would require the |
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cronjobs or watchdogs. |
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> Go doesn’t want unused variables or imports |
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Neither does Rust -- it throws a large, explicative warning right in the |
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middle of your screen -- , so what's the point of this here? |
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> files belonging to different packages in the same directory |
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Hey, do you know that, in Rust, directories _are_ packages, and so you _can't_ |
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put files of different packages in the different directories? In this case, |
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Rust seem more strict than Go, doesn't it? |
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> Go also doesn’t want any “fingerprints” in the code, so it enforces a |
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> single, universal style via `go fmt`. |
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It doesn't _enforce_ if you have to run this. Rust also have a `rustfmt`, if |
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that's your point but, besides that, the Rust compiler will complain about |
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things that are not following the coding style. Try to name a variable in |
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camelCase and see what the rust compiler will say. |
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Besides `rustfmt`, Python has Black (which I hate, but still); before Black, |
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Python have flake8 and pylint, both which would "enforce" the Python style. So |
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this is, again, a moot point. |
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> The toolchain is very often lousy and/or dated. |
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You mean, projects don't have [rustup](https://rustup.rs/), the way Rust has? |
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Crazy! |
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Or even the backwards compatibility, like when Rust changed from the 2015 |
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edition to 2018, but you could select which edition (compiler version, AST, |
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and so on) your project would use? |
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> The Go compiler is fast. |
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Ah crap, not that shit again. |
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The whole point is "compiler is fast, tests run faster". Well, what if I said |
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the compiler would catch bugs _before_ the tests? That would be even faster, |
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'cause then you can focus your tests on system behaviour, which is way more |
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important than function behaviour or class/structure/module behaviour. |
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We are, once again, discussing [Fast Test, Slow |
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Test](https://www.youtube.com/watch?v=RAxiiRPHS9k), aren't we? Let me write a |
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test for every single function, every single class and oh, look how fast they |
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run, 'cause the compiler is fast! Then we put the "integration tests" in the |
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CI and everybody is happy. |
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Except you wrote tests twice when the only tests that matter are the ones that |
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check the system behaviours. |
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> With Go, it’s easier as a junior developer to be more productive |
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[Citation needed]. I know this is pretty close a nitpick and I can understand |
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where this is going, but my guess is that, in the long run, when juniors |
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understand why certain snippets don't compile, they can be more productive |
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'cause errors in their code will be caught way earlier in compilation (see |
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point below about types and above about compiler strictness). |
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Also, feel free to call [Citation needed] about my point here too, 'cause we |
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both know we are both pulling data out of our asses. |
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# The Somewhat Right |
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> There are a lot of junior developers |
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Yes, there are. Also, they are, sadly, not getting that many jobs, 'cause as |
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this point, nobody is hiring juniors. We can go back to the point of "juniors |
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being more productive" and say "Hey, junior dev, if you learn programming |
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language X, you'd get a job, 'cause it's really an easy language" and I'd |
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throw Python here and break your engine. |
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Sure, there _may_ be that Go is simpler than Rust (and I'll outright say that |
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Python _is_ easier than Rust), but we can't say Go is easier than Rust. |
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If I can go into anecdote mode, I could say that I personally find Go code |
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harder to understand than Rust, and no, it's not because I've wrote some Rust |
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code an no code in Go; Go syntax simply does look weird to me, and one can say |
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that is because the order of the languages I learnt. So, for me, it's harder |
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to learn Go due its syntax than it is to learn Rust. |
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> This pushes further down technological concerns such as efficiency, and even |
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> correctness. Don’t get me wrong, the business does care about correctness, |
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> but they have a different definition for it. When you’re thinking about |
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> algorithmic correctness, they are thinking about a reconciliation |
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> back-office for the operations team they keep in a country where labor is |
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> cheap. |
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Wait, so it is technological but it is not technological? I know, this should |
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be in the nitpick section, but there is another important point here. |
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Thing is, business people do not care about reconciliation; they worry about |
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deliveries and cheap labor _and that is_. Are they delivering? Are they cheap? |
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Good, case closed. We don't care if there is a problem that will appear in 10 |
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months or if they connection is slow between services; it works right now and we |
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saved money right now, so the math is solid. |
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On the other hand, if we are talking about "technological efficiency", you've |
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already said Rust is faster than Go, so it's more efficient (for the level of |
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efficient I want to use to prove that Rust is better than Go -- and I'm being |
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sarcastic here); if we are talking about "technological correctness", we can |
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go down the rabbit hole of Rust types and that, although not close to Haskell |
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types, it forces a good bunch of correctness in your processes. And nothing |
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about Go types (and their correctness) is ever mentioned; wanna guess why? |
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> Software projects quickly become huge and complex for all the wrong reasons. |
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I have to agree with this. Yes, software grows beyond maintainability and |
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domains change. |
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On the other hand, we keep pushing microservices in those larger contexts, |
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specially to avoid being stuck in certain domains, 'cause you can just |
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rewrite services (yes, you can) or you break code into different services so |
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they don't go being the maintainability barrier. |
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(This point is also annoying the heck out of me, with the comparison of Go |
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being easy to spin something and then calling monolith problems. Either it is |
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a language consistent to huge deployments, like Java, or it is a language with |
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prospects towards simpler things, like Python. There are drawbacks in both and |
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one can't push towards the to points without breaking everything.) |
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> Go is much easier to learn than Java or C#. |
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|
|
||||||
|
Says who? I mean, I don't want to bring the "That's, like, your opinion, man" |
||||||
|
card again, but I guess one could find a lot more resources about Java or C# |
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|
than Go. |
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|
|
||||||
|
What about Rust? I give that the language is not that easy to pick, but every |
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|
working group on the Rust community writes their own book, so one could bring |
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|
those juniors devs into reading the books they will need to use and be done |
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|
with that. |
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|
|
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|
> The Go community regards as anti-patterns many abstractions regularly |
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|
> employed by Java / C# |
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|
|
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|
And I guess Java and C# regards Go abstraction as anti-patterns too, so what's |
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|
the point? Any language that has different ways to express abstractions |
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|
compared to other languages, and they will call the other language |
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|
abstractions "anti-patterns". |
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|
|
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|
Rust will call some Java patterns anti-patterns too and I have to, once again, |
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|
ask "So what?" Does this makes Rust better than Java if it does? Does it make |
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|
better than Go if it calls the same Java abstractions "anti-patterns", but has |
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|
better performance than Go and is more strict than Go? |
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|
|
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|
> Go is faster than Java |
||||||
|
|
||||||
|
[For a very small |
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|
margin](https://benchmarksgame-team.pages.debian.net/benchmarksgame/fastest/go.html). |
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|
|
||||||
|
But I have to pull the ["moving |
||||||
|
goalpost"](https://en.wikipedia.org/wiki/Moving_the_goalposts) card in the |
||||||
|
blog post here: "Go is simple so that all of this can hold true when |
||||||
|
confronting the average Go program with the average Java / C# program." So now |
||||||
|
we are comparing the "average" Go vs the "average" Java/C# (which, |
||||||
|
surprisingly, are nothing like the "average" Rust program). Except whatever is |
||||||
|
an "average" Go/Java/C# program is never defined, so we can keep pulling data |
||||||
|
from our asses and keep saying that the benchmark game isn't valid 'cause the |
||||||
|
examples are not "average". |
||||||
|
|
||||||
|
And whatever I can point as "average", you will point that is not "average", |
||||||
|
right? That's what a "moving goalpost" means. |
||||||
|
|
||||||
|
Oh, you mean, "on all the things, Go is faster". As in "it compiles faster", |
||||||
|
which we know means nothing, if it doesn't bring the strictness and |
||||||
|
correctness factors into it (let me write a very fast compiler in Bash that |
||||||
|
produces code that never runs, but it is _fast_!); as in "We can fix things |
||||||
|
faster", in which I can call that Rust is pretty close to Elm, in which "if it |
||||||
|
compiles, it will run without runtime exceptions", so in actuality, there are |
||||||
|
less bugs (personal observation, it actually does!). |
||||||
|
|
||||||
|
As "average" as in what, actually? As in "whatever point I want to make about |
||||||
|
Go being better than Java/C#", for absolutely no reason? |
||||||
|
|
||||||
|
# The Things We Don't Talk About |
||||||
|
|
||||||
|
There is one important piece that is never discussed: Ecosystem. |
||||||
|
|
||||||
|
And no, ecosystem is not simply the number of libraries and packages in the |
||||||
|
package manager; it is way beyond that: It's about its community and the way |
||||||
|
the management deals with it. |
||||||
|
|
||||||
|
And we have to talk about `go dep`. |
||||||
|
|
||||||
|
`go dep`, the Go dependency tool, is a replacement of the dependency tool |
||||||
|
created by the community, `godep`, after a whole year with said community |
||||||
|
asking for a decent dependency tool, specially compared to the `vendor` |
||||||
|
solution. So, without every inquiring the community, the Go core devs decided |
||||||
|
they know better, made a tool and gave a big "screw you" to the community. |
||||||
|
|
||||||
|
Not only that, but just recently the same tool decided to [call |
||||||
|
home](https://codeengineered.com/blog/2019/go-mod-proxy-psa/) by adding a |
||||||
|
proxy on the call of every package, _including your private ones_. Why? No |
||||||
|
real explanation. It simply does. It's not for CDN, 'cause it is just a proxy. |
||||||
|
It's not for CDN, 'cause other it would require coordination between the |
||||||
|
package repository and the CDN and none of this is included in this change. |
||||||
|
Simply, every single install of a package will be captured by Google. For. No. |
||||||
|
Good. Reason. |
||||||
|
|
||||||
|
Not only the situation of the core Go devs going against the wishes of the |
||||||
|
community, there was even some whisper about forking Go into a community |
||||||
|
version, so it could run with a core group that would actually _listen_ to the |
||||||
|
community. |
||||||
|
|
||||||
|
And Go is just one year older than Rust. And nobody is saying "Let's fork |
||||||
|
Rust" -- even if you count [without boats](https://twitter.com/withoutboats/) |
||||||
|
comments about a simpler version of Rust, in which he was talking about |
||||||
|
_another language_ that would borrow some stuff from Rust, the same way Rust |
||||||
|
borrowed some stuff from OCaml and other ML languages. |
||||||
|
|
||||||
|
[Cargo](https://doc.rust-lang.org/cargo/) is the Rust counterpart of `go dep`. |
||||||
|
Cargo was born in the Rust infancy and it is evolving along the Rust compiler. |
||||||
|
All discussions about it [are done in the |
||||||
|
open](https://github.com/rust-lang/cargo/issues/) with the community input. |
||||||
|
Rust itself goes [through the same |
||||||
|
motions](https://github.com/rust-lang/rust/issues) -- and that could be the |
||||||
|
reason async/await is almost a whole year in the cooking, with discussions |
||||||
|
about its syntax going through iterations over the issue list. |
||||||
|
|
||||||
|
# You Have To Have a Posture |
||||||
|
|
||||||
|
You, the reader, may now be wondering why I brought the `go dep` discussion |
||||||
|
into this. You may believe that discussions in the open (and taking longer |
||||||
|
than they needed) is a big turn off for you 'cause it makes things move |
||||||
|
slower. |
||||||
|
|
||||||
|
But let me ask you this: Which one of those models follow an open source |
||||||
|
development model? Let's take Mike Hoye, from Mozilla, definition of open |
||||||
|
source: "I think that openness as a practice – not just code you can fork but |
||||||
|
the transparency and accessibility of the development process." |
||||||
|
|
||||||
|
With that, take a step back and re-read the last point again. Which one of |
||||||
|
those are really an open project? Is the Go development transparent and |
||||||
|
accessible? |
||||||
|
|
||||||
|
# In Closing |
||||||
|
|
||||||
|
I have to call the original post completely baloney, mostly 'cause I want this |
||||||
|
post to end in a lighter mood. I mean, there is a huge confusion of saying "Go |
||||||
|
is better than Java/C#" while what we are talking about is "Go vs Rust". The |
||||||
|
whole "Let me take a huge turn here, saying Go is better than Java/C# only to, |
||||||
|
in the end, say that Go is for Java and Rust is for C++, but I'll never |
||||||
|
compare Java vs C++ to actually make a point about Go vs Rust with their |
||||||
|
comparative other languages". |
||||||
|
|
||||||
|
And then, when we pick the points in which the author goes straight for the |
||||||
|
"Go vs Rust" discussion, all the points are wrong or seemed more about opinion |
||||||
|
than actual facts. |
||||||
|
|
||||||
|
So what is actually the point? That Go is better than Java and Rust is better |
||||||
|
than C++ and, thus, Go is better than Rust? 'Cause I can totally buy in the |
||||||
|
first part, but the second is bullshit. |
||||||
|
|
||||||
|
I won't say Go is a bad language, but Go is in no way a better language than |
||||||
|
Rust, specially if we consider the future, in which more cores will be |
||||||
|
available (considering the current trends) and more threaded applications will |
||||||
|
be more common. I'll say that Rust design decisions give an edge over Go, so |
||||||
|
Go should seriously go back to the basics of error control and memory |
||||||
|
protection if it wants to be a language for the future. But being bad managed |
||||||
|
probably means it would never happen. |
||||||
|
|
||||||
|
And those points make Go a bad option for anyone writing something serious. |
||||||
|
|
||||||
|
But what do I meant by "badly managed"? Well, as you can see, the core devs |
||||||
|
don't seem to listen the community on the big issues (one could bring the |
||||||
|
discussion about a `Try` operator, which would be a minor change, compared to |
||||||
|
the dependency control, which the community said no and the core devs agreed |
||||||
|
but, again, that's a minor thing compared to dependency control tool). The `go |
||||||
|
dep` was a complete "ignore whatever the community built, 'cause we know |
||||||
|
better" and the Google proxy was simple a PSA, not a "let's ask the community |
||||||
|
what they think about it before doing it so" are two signs that they don't |
||||||
|
care about what the community wants and that means they can pivot the language |
||||||
|
in a way that the community _doesn't_ want and there would be nothing one |
||||||
|
could do. |
||||||
|
|
||||||
|
"It's just one tool, not the whole thing!", you're screaming at me. But it is |
||||||
|
a tool the community seriously wanted (the Go Evangelist inside Microsoft came |
||||||
|
to her twitter account to loudly say "Go core, fix this or I will stop |
||||||
|
promoting go inside Microsoft, 'cause it's bad right now") and they were first |
||||||
|
ignored and then pushed aside. |
||||||
|
|
||||||
|
That's not how open source projects should move about. |
||||||
|
|
||||||
|
You may not care about this "open source" thingy, and that's ok. You may |
||||||
|
believe that the core team knows better how Go should move forward than the |
||||||
|
people actually writing code in Go, and that's ok. But if you're an open |
||||||
|
source proponent, evangelist or admirer, there is absolutely no reason to |
||||||
|
defend Go on _any_ accounts. |
Loading…
Reference in new issue