Responses for exercises in Exercism.
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use bowling::*;
#[test]
fn roll_returns_a_result() {
let mut game = BowlingGame::new();
assert!(game.roll(0).is_ok());
}
#[test]
fn you_cannot_roll_more_than_ten_pins_in_a_single_roll() {
let mut game = BowlingGame::new();
assert_eq!(game.roll(11), Err(Error::NotEnoughPinsLeft));
}
#[test]
fn a_game_score_is_some_if_ten_frames_have_been_rolled() {
let mut game = BowlingGame::new();
for _ in 0..10 {
let _ = game.roll(0);
let _ = game.roll(0);
}
assert!(game.score().is_some());
}
#[test]
fn you_cannot_score_a_game_with_no_rolls() {
let game = BowlingGame::new();
assert_eq!(game.score(), None);
}
#[test]
fn a_game_score_is_none_if_fewer_than_ten_frames_have_been_rolled() {
let mut game = BowlingGame::new();
for _ in 0..9 {
let _ = game.roll(0);
let _ = game.roll(0);
}
assert_eq!(game.score(), None);
}
#[test]
fn a_roll_is_err_if_the_game_is_done() {
let mut game = BowlingGame::new();
for _ in 0..10 {
let _ = game.roll(0);
let _ = game.roll(0);
}
assert_eq!(game.roll(0), Err(Error::GameComplete));
}
#[test]
fn twenty_zero_pin_rolls_scores_zero() {
let mut game = BowlingGame::new();
for _ in 0..20 {
let _ = game.roll(0);
}
assert_eq!(game.score(), Some(0));
}
#[test]
fn ten_frames_without_a_strike_or_spare() {
let mut game = BowlingGame::new();
for _ in 0..10 {
let _ = game.roll(3);
let _ = game.roll(6);
}
assert_eq!(game.score(), Some(90));
}
#[test]
fn spare_in_the_first_frame_followed_by_zeros() {
let mut game = BowlingGame::new();
let _ = game.roll(6);
let _ = game.roll(4);
for _ in 0..18 {
let _ = game.roll(0);
}
assert_eq!(game.score(), Some(10));
}
#[test]
fn points_scored_in_the_roll_after_a_spare_are_counted_twice_as_a_bonus() {
let mut game = BowlingGame::new();
let _ = game.roll(6);
let _ = game.roll(4);
let _ = game.roll(3);
for _ in 0..17 {
let _ = game.roll(0);
}
assert_eq!(game.score(), Some(16));
}
#[test]
fn consecutive_spares_each_get_a_one_roll_bonus() {
let mut game = BowlingGame::new();
let _ = game.roll(5);
let _ = game.roll(5);
let _ = game.roll(3);
let _ = game.roll(7);
let _ = game.roll(4);
for _ in 0..15 {
let _ = game.roll(0);
}
assert_eq!(game.score(), Some(31));
}
#[test]
fn if_the_last_frame_is_a_spare_you_get_one_extra_roll_that_is_scored_once() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(5);
let _ = game.roll(5);
let _ = game.roll(7);
assert_eq!(game.score(), Some(17));
}
#[test]
fn a_strike_earns_ten_points_in_a_frame_with_a_single_roll() {
let mut game = BowlingGame::new();
let _ = game.roll(10);
for _ in 0..18 {
let _ = game.roll(0);
}
assert_eq!(game.score(), Some(10));
}
#[test]
fn points_scored_in_the_two_rolls_after_a_strike_are_counted_twice_as_a_bonus() {
let mut game = BowlingGame::new();
let _ = game.roll(10);
let _ = game.roll(5);
let _ = game.roll(3);
for _ in 0..16 {
let _ = game.roll(0);
}
assert_eq!(game.score(), Some(26));
}
#[test]
fn consecutive_strikes_each_get_the_two_roll_bonus() {
let mut game = BowlingGame::new();
let _ = game.roll(10);
let _ = game.roll(10);
let _ = game.roll(10);
let _ = game.roll(5);
let _ = game.roll(3);
for _ in 0..12 {
let _ = game.roll(0);
}
assert_eq!(game.score(), Some(81));
}
#[test]
#[ignore]
fn a_strike_in_the_last_frame_earns_a_two_roll_bonus_that_is_counted_once() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(10);
let _ = game.roll(7);
let _ = game.roll(1);
assert_eq!(game.score(), Some(18));
}
#[test]
#[ignore]
fn a_spare_with_the_two_roll_bonus_does_not_get_a_bonus_roll() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(10);
let _ = game.roll(7);
let _ = game.roll(3);
assert_eq!(game.score(), Some(20));
}
#[test]
#[ignore]
fn strikes_with_the_two_roll_bonus_do_not_get_a_bonus_roll() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(10);
let _ = game.roll(10);
let _ = game.roll(10);
assert_eq!(game.score(), Some(30));
}
#[test]
#[ignore]
fn a_strike_with_the_one_roll_bonus_after_a_spare_in_the_last_frame_does_not_get_a_bonus() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(7);
let _ = game.roll(3);
let _ = game.roll(10);
assert_eq!(game.score(), Some(20));
}
#[test]
#[ignore]
fn all_strikes_is_a_perfect_score_of_300() {
let mut game = BowlingGame::new();
for _ in 0..12 {
let _ = game.roll(10);
}
assert_eq!(game.score(), Some(300));
}
#[test]
#[ignore]
fn you_cannot_roll_more_than_ten_pins_in_a_single_frame() {
let mut game = BowlingGame::new();
assert!(game.roll(5).is_ok());
assert_eq!(game.roll(6), Err(Error::NotEnoughPinsLeft));
}
#[test]
#[ignore]
fn first_bonus_ball_after_a_final_strike_cannot_score_an_invalid_number_of_pins() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(10);
assert_eq!(game.roll(11), Err(Error::NotEnoughPinsLeft));
}
#[test]
#[ignore]
fn the_two_balls_after_a_final_strike_cannot_score_an_invalid_number_of_pins() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(10);
assert!(game.roll(5).is_ok());
assert_eq!(game.roll(6), Err(Error::NotEnoughPinsLeft));
}
#[test]
#[ignore]
fn the_two_balls_after_a_final_strike_can_be_a_strike_and_non_strike() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(10);
assert!(game.roll(10).is_ok());
assert!(game.roll(6).is_ok());
}
#[test]
#[ignore]
fn the_two_balls_after_a_final_strike_cannot_be_a_non_strike_followed_by_a_strike() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(10);
assert!(game.roll(6).is_ok());
assert_eq!(game.roll(10), Err(Error::NotEnoughPinsLeft));
}
#[test]
#[ignore]
fn second_bonus_ball_after_a_final_strike_cannot_score_an_invalid_number_of_pins_even_if_first_is_strike(
) {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(10);
assert!(game.roll(10).is_ok());
assert_eq!(game.roll(11), Err(Error::NotEnoughPinsLeft));
}
#[test]
#[ignore]
fn if_the_last_frame_is_a_strike_you_cannot_score_before_the_extra_rolls_are_taken() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(10);
assert_eq!(game.score(), None);
let _ = game.roll(10);
assert_eq!(game.score(), None);
let _ = game.roll(10);
assert!(game.score().is_some());
}
#[test]
#[ignore]
fn if_the_last_frame_is_a_spare_you_cannot_create_a_score_before_extra_roll_is_taken() {
let mut game = BowlingGame::new();
for _ in 0..18 {
let _ = game.roll(0);
}
let _ = game.roll(5);
let _ = game.roll(5);
assert_eq!(game.score(), None);
let _ = game.roll(10);
assert!(game.score().is_some());
}
#[test]
#[ignore]
fn cannot_roll_after_bonus_roll_for_spare() {
let mut game = BowlingGame::new();
for _ in 0..9 {
let _ = game.roll(0);
let _ = game.roll(0);
}
let _ = game.roll(7);
let _ = game.roll(3);
assert!(game.roll(2).is_ok());
assert_eq!(game.roll(2), Err(Error::GameComplete));
}
#[test]
#[ignore]
fn cannot_roll_after_bonus_roll_for_strike() {
let mut game = BowlingGame::new();
for _ in 0..9 {
let _ = game.roll(0);
let _ = game.roll(0);
}
let _ = game.roll(10);
let _ = game.roll(3);
assert!(game.roll(2).is_ok());
assert_eq!(game.roll(2), Err(Error::GameComplete));
}
#[test]
#[ignore]
fn last_two_strikes_followed_by_only_last_bonus_with_non_strike_points() {
let mut game = BowlingGame::new();
for _ in 0..16 {
let _ = game.roll(0);
}
let _ = game.roll(10);
let _ = game.roll(10);
let _ = game.roll(0);
let _ = game.roll(1);
assert_eq!(game.score(), Some(31));
}