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  1. 6
      content/books/things-i-learnt/_index.md
  2. 28
      content/books/things-i-learnt/document-it/index.md
  3. 26
      content/books/things-i-learnt/future-trashing/index.md
  4. 2
      content/books/things-i-learnt/integration-tests/index.md
  5. 25
      content/books/things-i-learnt/languages-tests/index.md
  6. 45
      content/books/things-i-learnt/tests-apis/index.md
  7. 37
      content/books/things-i-learnt/tests-in-the-command-line/index.md
  8. 38
      content/books/things-i-learnt/throw-away/index.md
  9. 2
      content/thoughts/things-i-learnt-the-hard-way.md

6
content/books/things-i-learnt/_index.md

@ -12,3 +12,9 @@ template = "section-contentless.html"
* [Write Steps as Comments](steps-as-comments)
* [Gherkin Is Your Friend to Understand Expectations](gherkin)
* [Unit Tests Are Good, Integration Tests Are Gooder](integration-tests)
* [Tests Make Better APIs](tests-apis)
* [Make Tests That You Know How To Run on the Command line](tests-in-the-command-line)
* [Be Ready To Throw Your Code Away](throw-away)
* [Good Languages Come With Tests](languages-tests)
* [Future Thinking Is Future Trashing](future-trashing)
* [Documentation Is a Love Letter To Your Future Self](document-it)

28
content/books/things-i-learnt/document-it/index.md

@ -0,0 +1,28 @@
+++
title = "Things I Learnt The Hard Way - Documentation Is a Love Letter To Your Future Self"
date = 2019-06-21
[taxonomies]
tags = ["en-au", "books", "things i learnt", "documentation"]
+++
We all know writing the damn docs for functions and classes and modules is a
pain in the backside. But realizing what you were thinking when you wrote the
function will save your butt in the future.
<!-- more -->
When I say that it will save your butt, I don't mean the documentation will
tell you something like "Here are the lotto numbers in 2027"[^1] or "If John
complains about your future code review, here is some shit he did in the
past".
I mean, it will explain how the _flow_ of your code is expected to do. Imaging
this: pick your code and replace every function call to its documentation. Can
you understand what it is expected by reading that? If you can,
congratulations, you won't have a problem in the future; if you can't... well,
I have some bad news for you...
[^1]: Please, don't make me revise this in 2027... :(
{{ chapters(prev_chapter_link="/books/things-i-learnt/future-trashing", prev_chapter_title="Future Thinking is Future Trashing") }}

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+++
title = "Things I Learnt The Hard Way - Future Thinking is Future Trashing"
date = 2019-06-21
[taxonomies]
tags = ["en-au", "books", "things i learnt", "design", "solution"]
+++
When developers try to solve a problem, they sometimes try to find a way that
will solve all the problems, including the ones that may appear in the future.
<!-- more -->
Trying to solve the problems that will appear in the future comes with a hefty
tax: future problems future will never come -- and, believe me, they _never_
come -- and you'll end up either having to maintain a huge behemoth of code
that will never be fully used or you'll end up rewriting the whole thing
'cause there is a shitton of unused stuff.
Solve the problem you have right now. Then solve the next one. And the next
one. At one point, you'll realize there is a pattern emerging from those
solutions and _then_ you'll find your "solve everything". This pattern is the
_abstraction_ you're looking for and _then_ you'll be able to solve it in a
simple way.
{{ chapters(prev_chapter_link="/books/things-i-learnt/languages-tests", prev_chapter_title="Good Languages Come With Tests", next_chapter_link="/books/things-i-learnt/document-id", next_chapter_title="Documentation Is a Love Letter To Your Future Self") }}

2
content/books/things-i-learnt/integration-tests/index.md

@ -66,4 +66,4 @@ parts.
[^1]: There is no "unit" in "unit tests". "Unit test" means the test _is_ a
unit, indivisible and dependent only on itself.
{{ chapters(prev_chapter_link="/books/things-i-learnt/gherkin", prev_chapter_title="Gherkin Is Your Friend to Understand Expectations") }}
{{ chapters(prev_chapter_link="/books/things-i-learnt/gherkin", prev_chapter_title="Gherkin Is Your Friend to Understand Expectations", next_chapter_title="Tests Make Better APIs", next_chapter_link="/books/things-i-learnt/tests-apis") }}

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content/books/things-i-learnt/languages-tests/index.md

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+++
title = "Things I Learnt The Hard Way - Good Languages Come With Tests"
date = 2019-06-20
[taxonomies]
tags = ["en-au", "books", "things i learnt", "programming languages", "tests"]
+++
You can be sure that if a language brings a testing framework -- even minimal
-- in its standard library, the ecosystem around it will have better tests
than a language that doesn't carry a testing framework, no matter how good the
external testing frameworks for the language are.
<!-- more -->
The reason is kinda obvious on this one: When the language itself brings a
testing framework, it reduces the friction for people to start writing tests,
and that includes the authors of the language itself and the community.
Sure, better frameworks may come along, and languages that don't have a
testing framework in their standard library may have options with better
support and easier access but, again, when they are there from the start, the
start is better and the final result is better.
{{ chapters(prev_chapter_link="/books/things-i-learnt/throw-away", prev_chapter_title="Be Ready To Throw Your Code Away", next_chapter_link="/books/things-i-learnt/future-trashing", next_chapter_title="Future Thinking is Future Trashing") }}

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+++
title = "Things I Learnt The Hard Way - Tests Make Better APIs"
date = 2019-06-19
[taxonomies]
tags = ["en-au", "book", "things i learnt", "unit tests", "layers", "apis"]
+++
Testing things in isolation may give a better view of your APIs.
<!-- more -->
When I spoke about [integration
tests](/books/things-i-learnt/integration-tests) you may end up with the
impression that I don't like unit tests[^1].
Actually, I think they provide some good intrinsic values.
For example, as mentioned before, they can provide a better look at the
adherence to the design.
But, at the same time, they give a better view of your internal -- and even
external -- APIs.
For example, you're writing the tests for the view layer -- 'cause, you know,
we write everything in layers; layers on top of layers -- and you're noticing
that you have to keep a lot of data (state) around to be able to make the
calls to the controller. That's a sign that you may have to take a better look
at the controller API.
Not only that, but take, for example, the fact that you're working on a
library -- which will be called by someone else -- and you're writing tests
for the most external layer, the layer that will be exposed by the library.
And, again, you're noticing that you have to keep a lot of context around,
lots of variables, variables coming from different places and similar calls
using parameters in different ways. Your tests will look like a mess, don't
they? That's because the API _is_ a mess.
Unit testing your layers makes you the _user_ of that layer API, and then you
can see how much one would suffer -- or, hopefully, enjoy -- using that.
[^1]: Again, let's ignore for a second that there are no "unit" in "unit
tests"...
{{ chapters(prev_chapter_link="/books/things-i-learnt/integration-tests", prev_chapter_title="Unit Tests Are Good, Integration Tests Are Gooder", next_chapter_link="/books/things-i-learnt/tests-in-the-command-line", next_chapter_title="Make Tests That You Know How To Run on the Command line") }}

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+++
title = "Things I Learnt The Hard Way - Make Tests That You Know How To Run on the Command line"
date = 2019-06-19
[taxonomies]
tags = ["en-au", "book", "things i learnt", "tests", "command line"]
+++
You know that "Play" with a little something on your IDE that runs only the
tests? Do you know what it does?
<!-- more -->
A long time ago I read the story about a professor that taught his students to
code. He preferred to teach using an IDE, 'cause then "students have to just
press a button to run the tests".
I get the idea, but I hate the execution.
When we get into professional field, we start using things like [continuous
integration](https://en.wikipedia.org/wiki/Continuous_integration) which,
basically, is "run tests every time something changes" (it's a bit more than
that, but that's the basic idea).
Now, let me ask you this: Do you think the students of the professor above
would know how to add the command to run the tests in a continuous
integration system?
I know I'm being too picky (one could even call me "pricky" about this) but
the fact is that whatever we do today, at some point can be automated: our
tests can be run in an automated form, our deployment can be run in an
automated form, our validation can be run in an automated form and so on. If
you have no idea how those things "happen", you'll need the help of someone
else to actually build this kind of stuff, instead of having the knowledge
(well, half knowledge, the other half is the CI tool) with you all the time.
{{ chapters(prev_chapter_link="/books/things-i-learnt/tests-apis", prev_chapter_title="Tests Make Better APIs", next_chapter_link="/books/things-i-learnt/throw-away", next_chapter_title="Be Ready To Throw Your Code Away") }}

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@ -0,0 +1,38 @@
+++
title = "Things I Learnt The Hard Way - Be Ready To Throw Your Code Away"
date = 2019-06-19
[taxonomies]
tags = ["en-au", "book", "things i learnt", "code"]
+++
A lot of people, when they start with TDD, get annoyed when you say that you
may have to rewrite a lot of stuff, including whatever your already wrote.
<!-- more -->
TDD was _designed_ to throw code away: The more you learn about your problem,
the more you understand that, whatever you wrote, won't solve the problem in
the long run.
You shouldn't worry about this. Your code is not a wall: if you have to throw
it always, it is not wasted material. Surely it means your time writing code
was lost, but you got a better understanding about the problem now.
Not only that, but as you progress through your project, solving problems and
getting "acquainted" with the problem, you'll also notice that the
[spec](/books/things-i-learnt/spec-first) will also change. This means that the problem you solved
wasn't exactly the problem you _needed_ to solve; your code is trying to solve
something that isn't exactly the problem.
Also, this is really common -- the spec changing, not throwing the code away,
that is. One thing that you can be sure is that it won't change _everywhere_.
Some of the things you solved will stay the same, some others will be
completely removed and some others added. And you will see that you'll
refactor your code a lot, and throw a lot of code away. And not just code that
solves the problem, but also the tests for that code.
... unless you focus mostly on [integration
tests](/books/things-i-learnt/integration-tests).
{{ chapters(prev_chapter_link="/books/things-i-learnt/tests-in-the-command-line", prev_chapter_title="Make Tests That You Know How To Run on the Command line", next_chapter_link="/books/things-i-learnt/language-tests", next_chapter_title="Good Languages Come With Tests") }}

2
content/thoughts/things-i-learnt-the-hard-way.md

@ -171,7 +171,7 @@ you can finally kill the original function.
function as deprecated and _add a sleep at the start of the function_, in a
way that people using the old function are forced to update.)
### Good languages come with integration documentation
### Good languages come with integrated documentation
If the language comes with its own way of documenting
functions/classes/modules/whatever and it comes even with the simplest doc

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