Julio Biason
5 years ago
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title = "The Flight of the Eisenstein - James Swallow" |
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date = 2020-01-17 |
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tags = ["books", "reviews", "horus heresy", "warhammer 40000", "sci", "james swallow"] |
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[GoodReads Summary](https://www.goodreads.com/book/show/80155.The_Flight_of_the_Eisenstein): |
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Having witnessed the events on Istvaan III, Deathguard Captain Garro seizes a |
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ship and heads to Terra to warn the Emperor of Horus's treachery. But the |
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fleeing Eisenstein is damaged by enemy fire, and becomes stranded in the warp. |
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Can Garro and his men survive the depredations of Chaos and get his warning to |
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Terra in time? |
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{{ stars(stars=1) }} |
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How do you tell a following story that takes over from another one, one that |
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feels somewhat complete, one that, even when discussing several events, have |
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at least one that goes to conclusion? One solution is to continue the story |
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from the point the previous one completed, but one could try to push the |
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story further by picking one of those events and showing another point of |
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view of something readers already know how it will end, being careful to not |
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build any suspense on what will happen, 'cause the reader knows what it will |
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end and you end up with just a bunch of text that it is just boring as heck |
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to read. |
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Another thing one should take care is to not build long sentences that just |
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keeps going on and on that add very little except burn the reader time, like |
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pointing out that long sentences burn the reader time, instead of going |
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straight to the point, avoiding running around the point, with no care about |
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that amount of information per sentence you're adding. |
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And, still, you get all those here. |
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Indeed, from one of the several events that happened in "Galaxy in Flames", |
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the author picked on of the things that happens in the sidelines (which get |
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some spotlight, in the end) and try to build a whole story out of it, kind |
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like "Shadow of the Giant" is built on the side-story of Ender's Game. But |
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while Shadow of the Giant, while still entangled with Ender's Game, have very |
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small touching points, about 60% is exactly what happened in "Galaxy in |
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Flames". Worse, with so much touching surface, the author decided to create on |
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suspense on what will happen to the nominal ship: Will it survive the attack |
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from Horus forces? Will they manage to get away? OF COURSE IT WILL, Galaxy in |
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Flames told us that they escape, so why are you making a huge fuss about the |
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amount of damage they are taking, like they won't be able to take away? |
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And there is also the long sentences that provide very little information with |
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a huge amount of words, which completely break the speed of the story. Think |
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about the longest, most boring line, with the most duplicate information, in |
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the middle of a battle. How would you feel about the battle speed? |
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Honestly, it's not that "Horus Heresy" is a masterpiece of literature, but the |
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series could surely survive without this book. |
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