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Julio Biason 6 years ago
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      content/thoughts/things-i-learnt-the-hard-way.md

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content/thoughts/things-i-learnt-the-hard-way.md

@ -272,7 +272,7 @@ I saw this happens _a lot_: We have this problem; a design pattern gets close
to the proper solution; let's use the design pattern; now we need to add a lot to the proper solution; let's use the design pattern; now we need to add a lot
of things around the proper solution to make it fit the pattern. of things around the proper solution to make it fit the pattern.
### Learn functional programming ### Learn the basics functional programming
You don't need to go deep into "what is a monad" and "is this a functor". But You don't need to go deep into "what is a monad" and "is this a functor". But
remember to not keep changing your data all the time, create a new element remember to not keep changing your data all the time, create a new element
@ -362,7 +362,7 @@ process easily.
Think about logs of something you'll have to parse to extract some information Think about logs of something you'll have to parse to extract some information
at that time, not user interface; it doesn't have to be human-readable. at that time, not user interface; it doesn't have to be human-readable.
### Debug is over-rated ### Debuggers are over-rated
I heard a lot of people complaining that code editors that don't come with I heard a lot of people complaining that code editors that don't come with
debugging are terrible, exactly because they don't come with debugging. debugging are terrible, exactly because they don't come with debugging.
@ -400,6 +400,85 @@ three files together. Think "if I revert this back, what must go away?")
you to pick only the related changes and leave the other behind -- probably you to pick only the related changes and leave the other behind -- probably
for a new commit. for a new commit.
### Organize projects by data/type, not functionality
Most projects keep an organization like:
```
.
+-- IncomingModels
| +-- DataTypeInterface
| +-- DataType1
| +-- DataType2
| +-- DataType3
+-- Filters
| +-- FilterInterface
| +-- FilterValidDataType2
+-- Processors
| +-- ProcessorInterface
| +-- ConvertDataType1ToDto1
| +-- ConvertDataType2ToDto2
+-- OutgoingModels
+-- DtoInterface
+-- Dto1
+-- Dto2
```
in other words, they keep data organized by functionality (all the incoming
models are in the same directory/package, all the filters are in the same
directory/package and so on).
This is fine and works. But when you organize by data, it'll make a lot easier
to split your project in smaller projects -- 'cause, at some point, you may
want to do almost the same thing as you're doing right now, but with small
differences.
```
.
+-- Base
| +-- IncomingModels
| | +-- DataTypeInterface
| +-- Filters
| | +-- FilterInterface
| +-- Processors
| | +-- ProcessorInterface
| +-- OutgoingModels
| +-- DtoInterface
+-- Data1
| +-- IncomingModels
| | +-- DataType1
| +-- Processors
| | +-- ConvertDataType1ToDto1
| +-- OutgoingModels
| +-- Dto1
...
```
Now you can make a module that deals _only_ with Data1, another that works
only with Data2 and so on. And then you can break them into isolated modules.
And then when you have another project that also have Data1 but also deals
with Data3, you can reuse most of the stuff in the Data1 module.
### Create libraries
I've seen a lot of projects that either make a mega repository with different
projects or keep different branches that instead of just being a temporary
environment for later joining the main development area, are just to keep that
small, different thing going (picking the point above about modularization,
imagine that instead of building a new project that reuse the Data1 type, I
have a branch that has a completely different main function and the Data3
type).
Why not split the common parts into libraries and require it in different
projects?
The reason is, most of the time, 'cause people don't know how to either
create libraries or they worry how they are goint to "publish" those libraries
into the dependency sources without giving it around (so maybe it's a good
idea to also understand how your project management tool retrieves
dependencies, so you can create your own dependency repository).
### Learn to monitor ### Learn to monitor
On a previous life, to understand how a system behaved, I added a ton of On a previous life, to understand how a system behaved, I added a ton of
@ -841,3 +920,6 @@ find/figure out.
* Added a point about messing with external libraries. * Added a point about messing with external libraries.
* Added a point about work relationships. * Added a point about work relationships.
* Added a point about tests and CI. * Added a point about tests and CI.
* Added a point about project organization.
* Added a point about modularization.
* Added a point about libraries.

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